Artistic Works
In his artistic practice, focused on interactive media art and sonic arts, Philippe Pasquier is bringing forward forms that are exploring the non-verbalizable dimensions of the sublime. Philippe is active as a performer, director, composer, musician, producer and educator in many different contexts.
Philippe's artistic work has been shown in prominent venues on all five continents, including at Ars Electronica (Austria), Les Bains Numériques (France), Centre Pompidou (France), Earzoom festival (Slovenia), GMEA (France), IRCAM (France), ISEA2012 (Turkey), ISEA2014 (Dubai), ISEA2016 (Honk Kong), ISEA2017 (Columbia), Musée d’Art Contemporain de Montréal (Canada), Mutek Festival (Canada), Plus One Gallery (USA), Space One (Korea), Sydney Biennale (Australia), Vooruit (Belgium), and ZKM (Germany), ICST (Switzerland), Akbank (Turkey). Philippe also serves or has served, as an active member and administrator of several artistic collectives and companies (Robonom, Phylm, Miji), art centers (Avatar, Bus Gallery) and artistic organizations (P: Media art, Machines, Vancouver New Music, New Forms Media Society) in Europe, Australia, and Canada. Philippe was director of the Vancouver edition of the International Symposium for Electronic Arts (ISEA2015).
Installations and Public Art
Longing + Forgetting at FRAME
Mar - Mar 2023
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Autolume Mzton
Mar - Jun 2021
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Autolume Acedia
2020 - 2021
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iOTA_AI PERFORMANCE
Sept - Sept 2017
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Respire
Mar 2016 - Sept 2018
Longing & Forgetting
Jan 2013 - Apr 2014
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Audio Metaphor
2012 - ongoing
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Lingua Aqua
2009 - ongoing
A collaboration with Michael Filimowicz, Melanie Cassidy and Brady Marks, Lingua Aqua is a public artwork combining sculptural, architectural, and audiovisual media to materialize the original "bath of sounds" from which language emerges. It is a self-enclosed fountain utilizing flowing water, single channel video, four-channel audio, and engraved transparent panels to create a space for contemplating the variety and complexity of languages.
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NAOS
Jun - Aug 2008
This installation is a collaboration with Carlos Castellanos, Luther Thie and Kyu Che. In the line of the Acclair project, NAOS proposes a critical reflection on the growing use of physiological monitoring in our technophilic society. The installation is presented as a bio-pod in which the audience, equipped with various biometric sensors, is confronted with selected images. After several iterations, machine learning algorithms are used to classify the user's reactions into one of the four following categories: passive, aggressive, loyal, subversive. (DIMEA paper, Web page)
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The Crossing
Mar - Apr 2008
This installation is a collaboration with physicist and visual artist Martina Mrongovius. Two "holographic films" containing 160 "holographic frames" each are disposed on the sides of a 5 meter long linear path. Walking along this path at a normal pace unfolds the two three dimensional films and their sound track. The use of distance sensors allows the viewer to 'scratch' time. By going backward, the viewer can rewind images and sound, by standing still he can freeze both. In this simple interactive setting, the viewer's movement becomes the motor of the audiovisual experience.
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Flying Falling Floating
Jan - Feb 2008
A collaboration with Matthew Gingold, this 6-channel audio video installation shows bodies flying, falling and floating on architectural elements of the hosting building. It was presented for three weeks during the 2008 Sydney International Festival.
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Auditory Tactics
Jul - Sept 2007
Developed in the context of an artistic residency at Videograph and in collaboration with Philippe-Aubert Gauthier, this system combines hardware (an array of 16 loudspeakers) and software (developed using PureData) allowing the user to create and manipulate up to 8 sound beams. Beamforming is a relatively new sound spatialisation technology resting on very short delays (but that differs from Wave Field Synthesis). This device has been used and exploited for the Auditory Tactics sound installation.
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Nint&Do
Jun 2001
Nint & Do was also presented at the Blockhaus D.Y.10, on 28.01.1999.
In this interactice audio installation, the audience is invited to play with various vintage video games. The sounds made by these video games are processed, mixed and diffused in real time. This installation thus proposes a ludic introduction to "musique concrète" and electronic music.
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The Wall of Sound
Jun 1999
This wall of sound has nothing to do with Phil Spector's recording and production technique. Here, a wall of heteroclite speakers is used to diffuse the output of a network of vintage analogue synthesizers. Each speaker broadcast the sound of a single synthesizer. The various synths are linked so as to make different parts of the wall interact, thus creating an unusual spatial effect for the audience.
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Discography
Jump - Monobor
2022
Samiland, Capteur de brume
2006
Experimental Music
2005
Monobor, 4ever
2005
Ray of Glass Needles (Faisceau d'épingles de verre)
2005
Electro-acoustic Works
2005
Robonom, Ambiunk
2004
Robonom Transformeur
2004
IF, Manifestement
2003
robonom, Entre bleu clair et marron foncé.
2003
monobor, Le monde gueule
2002
Robonom, r1 and r2 on No war without tears
2001
Robonom, aesthetik gnatoflex
2001
Monobor, Sex O Clock
2001
Robonom, Blockhaus sessions
2001
Robonom, Pomelos
2001
Abroad Songe
2001
Robonom, Rond mais carré
2000
Robonom e.p.
1999
DVD
Avatar á Vooruit.
2006
Degrés d'hybridité / Degrees of hybridity.
2006
Avatar : Oeuvres avouées / Avowed Works
2005
Mois Multi
2004
Multidisciplinary Arts Productions and Dance Performance
Revive
2018 - ongoing
Reliquiary - Melbourne
Jun - Jun 2011
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Reliquiary - Kellerberrin
2007 - 2009
Reliquary is a multidisciplinary project that brings together traditional and contemporary dance, puppetry, audio and video art. Korean shamanistic ritual and Australian indigenous spirituality come together in dance and puppetry to explore the embodiment of belief and heritage in a culturally diverse context. Reliquary - a container for important mementoes that have survived destruction - explore the connections and disconnections of the Korean and Aboriginal traditions.
Reliquary has been shown at Ausdance in Adelaide in February 2007, at Fortyfive Downstairs in Melbourne in July 2007, at the NorthCote Townhall in July 2008, and at the Dreaming Festival in June 2009.
"Reliquary is a work full of ideas, some moments of profound beauty and pathos, and some exquisite synthesising between the various art forms." Hilary Crampton, The Age, Australia.
A promotional DVD is available upon request.
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"Faisceau d'épingles de verre" (Ray of glass needles).
2004 - 2006
The research is based on Quebec surealist poet Claude Gauvreau's Faisceau d'épingles de verre, a text written in "exploreen", an automatist language that came from the subconscious and imagination of the author. This text gave us the opportunity to explore text-to-speech technologies in an artistic context.
Considered too complex to learn, Gauvreau's dramatic text was never performed before. The lack of semantics in his poetic text was balanced by a greater visual and sonic immersion of the audience. Attention was given to the development of sound spatialisation devices, set and scenic multi-channel video systems. The question of art typology is raised by this work which blends multi-disciplinary theater, performative audio art, performative visual art and contemporary dance.
Developed during a research residency at LANTISS and a production residency with Recto-Verso, the piece was presented on the 9, 10 & 11 February 2005 during the leading North American multidisciplinary festival: Le Mois Multi, organized by Recto-Verso production in Quebec.
A second version of the show oriented toward Butoh dance was developed during a residency at DanceHouse in March 2006 and presented on the 20-24 March 2006 in the context of the NextWave Festival.
A promotional DVD is also available upon request.
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Contemporary Dance and New Technologies
2004 - 2005
At the artistic level, the dancers developed a new gestural language that mixes traditional street dances with contemporary dance. These influences from regional Capoeira, dances from Bali and African folkloric dances challenged the frontality (inherited from Italian staging) that defines occidental shows by putting forward a three-dimensional language projected in an arena-like set up.
At the aesthetic level, the choregraphy is a postural study inspired by cubist masters (e.g.,Picasso) who exploded the human body offering multiple simultaneous views. This project was interested in exploring new technologies so as to allow the "real body", the "light body" and the "sound body" to interact. In order to reify that idea, I conceived a new type of contact sensors (see the hardware and software systems section above). This new captation device consists of a 6 meter wide circular carpet, an aquisition circuit (realized with Steeve Lebrasseur) and some data treatment software. Using that system, dancers can interact with sound and lights in an organic way without being physically distracted by the device (e.g., no flexsensors).
This project has been developped incrementaly within artistic residencies at the Modern Dance School of Montreal (Fall 2004), at La cite des Arts at LANTISS and UQAM (Summer 2005). It has been presented at UQAM and at the International Danse and New Technologies Symposium at the Centre des arts in Enghiens les bains (Paris, Fall 2005).
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Phylm
2003 - 2005
Following the steps of the experimental film maker Anthony McCall (Light Describing A Cone), Phylm has also developed an immersive installation which explores the space between the film projector and the screen. This installation, entitled "Survie", was presented in 2004, during the fifth Manifestation Internationale de Vidéo et d'Art Électronique de Montréal (MIVAEM, Champ Libre, Canada) as well as in 2005 at the BétonSalon gallery (Paris).
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Music and Live Performance
robonom
1998 - ongoing
Please visit robonom's web page for details on robonom's discography or browse the online MP3 label www.martialfunk.com to discover some of robonom's members' work.
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Samiland
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Events Organization and Curation
Machines
2001 - 2004
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MOCO 2015
2015
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ISEA 2015
2015
Symposium Director
Installations curated: Algorave, AV Disruption, Hakenai, Deepening Scenery, Emergence, and Soundwalks.
Full catalogue available at: http://isea2015.org/publications/art-catalogue/